Please keep in mind that none of my postings take feasibility, logistics or budgets in to consideration. Disney is a place of fantasy, as is this place on the Internet. If anyone has ideas for other rides or attractions around the parks that are not being covered in a particular topic, please feel free to e-mail me. (see my profile) I will take the best ones and post them in your name.
Showing posts with label Magic Kingdom. Show all posts
Showing posts with label Magic Kingdom. Show all posts

Monday, December 11, 2006

Robin Hood (shoot-em up done right)

Somewhere in Fantasyland could sit a new interactive "shoot-em up" style ride based on Disney's Robin Hood. The ride would have Buzz Lightyear style ride cars, themed for Robin Hood. The guns could be Crossbows with suction cup arrows. The overall theme would be "steal from the rich and give to the poor." I would want the set to be created using 3d Models and AA's, not the plywood based Buzz stuff. The point of the ride would be to shoot as many gold coins as possible. I have given it some thought and I don't think there should be a naritive. I feel that it would overshadow the interactive element of the attraction. The sets should not be too cluttered with coins or props. Just so that it can be more relaxing and immersive. However, there is a twist to this ride, the concept of an "early exit." What is an "early exit" you ask? The total amount of coins your car collects, will determine how your experience finishes. Please take a few minutes to see how this ride would work. I have drawn inspiration from a dark ride in Belgium http://www.sallycorp.com/ASX/tut_h.asx




Now, let's say that there is one exit that people will see no matter how many coins they collect. Then there is another that maybe 1/4 of the cars get a good chance of seeing (Basically obtainable by at least trying). The final scene should be received as a "holy grail" type of thing. Guests should have a 1/10 or less chance of reaching the final scene. Doing this will start the "Robin hood legend." Those that aew skilled enough to see the final scene will spend all day describing it to those that can't seem to make it. The "re-ride ability" factor of this ride would be huge. Truth be told I am more excited about the "early exit/holy grail" concept than the Robin Hood thing. I just thought it suited the concept well.

Friday, December 8, 2006

The Aladdin Dark Ride

I have been bothered by those Aladdin flying carpets in adventureland for some time now. I mean really, who needs those? Why not an Aladdin dark ride? The exterior of the building could have Middle Eastern theme.

I think they should keep it elegant and not cheese it up with an array of plywood cutouts of Aladdin and the Genie. Try to use a color pallet that represents the Middle East and not just slap everything with Barney purple, Princess pink and Genie blue. The ride itself should take place from the first person perspective, IE: we are Aladdin. We do not see him throughout the ride, as was the original Snow White ride. Once through the cue the ride cars would be a fusion of the Peter Pan’s Flight cars and the Magic Carpets of Aladdin car. However, it would have one distinct difference. There would be a small push button control panel for each of the guests. (more on that later)




The guest would sit down inside the carpet and be whisked away to the city of Agrabah. The small town we see below the carpets would be similar to the Peter Pan ride. However, it would be on a slightly bigger scale, so the carpets would have to be physically further away for the same effect. Why bigger you ask? Well, instead of a small docile model set. I think the town should have mini AA's, about the size of action figures. They can walk around, interact with each other and look up at you while you fly by. The next scene takes us to ground level where we encounter AA's of Jafar, his cronies and Lago. They have captured Princess Jasmine. The next scene shows the princess in shackles and looking very sad... But wait who is that, it's the little monkey Abu with the key. As we enter the next area we see that Jasmine is free and wants to ride with us. I'm not sure how this could be done, but I think that Jasmine should somehow board our carpet for the rest of the trip. Either some kind of pop-up AA or with a Finding Nemo ride style projection trick. We then happen across the Genie lamp. We are told by a voice to rub the lamp, then the Genie pops out. The Genie would be another Nemo projection style character. The Genie then offers three choices of where we would like to ride off in to the sunset, so to speak. Different areas of the world or maybe even imaginary CGI created places. Here is where those Horizons style push button pads come in. Everyone in the carpet would make their wish and the popular vote gets it. The carpets then situate themselves in front of an Imax screen and we are taken to "a whole new world." with the music to accompany the end of the ride.